Monday, May 2, 2011

PART A - Description of Need or Opportunity

The Problem
A major problem we have teaching English in Korea is vocabulary. The Korean education system emphasizes rote memorization of terms rather than focusing on how to use the words. In reading class, we address that by having the students create "Vocabulary Logs," where they write down 1) the word 2) the part of speech 3) the definition or a synonym and 4) an example sentence.

The example sentence is the most important part of this task as the sentence should be written in such a way that a reader should be able to understand the meaning of the word from the sentence. For example, "The room was xxxx," would not be a good sentence since you can't guess the meaning of the vocabulary word (represented here by xs). In contrast, "The room was xxxx; there was nothing in it," would be an excellent sentence. The reader can guess that the vocabulary word is "empty."

Since theses sentences are difficult to create, students are allowed to use dictionaries, the internet, etc., with the understanding that the sentence must convey the full meaning of the word. They are also aided in this task by the "understanding vocabulary from context" activities we complete in class. They are shown how to guess the meanings of words through techniques such as recognizing synonyms, antonyms, and guessing from context. Then they are encouraged to use these techniques when writing  examples sentences. However, even with this amount of support, creating example sentences is difficult, and it's not clear that it's not just another type of memorization.

The Solution
I plan to use the Glossary and Game Modules in Moodle to address this issue. The Glossary Module allows students to create their own dictionary. They can enter in a vocabulary word and define it using text, pictures, audio, and/or video. The Game Module can then be used to create crosswords and hangman games using the definitions from the Glossary. 

This solution addresses the problem as it helps to spread out the workload. Rather than having each student create their own individual log, I will have pairs of students create definitions for half or a third of the words. The students will then vote on which sentences they want to use to study and only those will be used in the games. This provides extra scaffolding for the students as they can receive feedback from their peers and instructor before the quiz. In addition, the students can view other students' work and learn from their examples. Finally, the students will be required to complete the crossword and hangman games showing that they are able to correctly recognize contexts in which to use the vocabulary.

This solution also addresses the UDL principle of allowing students to choose how to define the word (ex: picture, text, video, and/or audio) and which of these they would like to use to study. The definitions that are not chosen for the games will remain in the glossary for students to study with if they wish.

Scope of the Project
This scope of this project is one session - a two-month period. The tool will mainly be used outside of the classroom although classroom time will be used in the first week to introduce the technology and method of use. Unfortunately, as I am sabbatical this session, I will not be able to implement this until after CEP 812 has finished.

Research
Research supports the use of wikis in the classroom. Wang & Turner (2004) found the following:
"Wiki collaboration systems encourage student-centered learning environments ... The class wiki becomes a central repository of knowledge acquired and expressed by students in the class. As a result, the class develops a sense of community ownership of course content, and students become active contributors in each other's learning."

In addition, it has been shown that student-created dictionaries have a positive effect on vocabulary acquisition. Szedmina et al. (2005) showed that
"Often the user does not have a clear idea of the context in which the word can be used, and either goes for the 'trial-and-error' option, or relies on the use of that word in his native language ... sample sentences included in OpenDict will hopefully be of help to users of English in order to avoid using the the right expression in the wrong way."
They also not that "(The Wiki system) is self improving while it is used. When someone finds a better translation for a certain vocabulary item, they can alter the dictionary."

Finally,  Szedima & Robert (2004) note that the use of review games are useful.
"As a user of this multimedia application the student is given to opportunity to work (and enhance his knowledge) by himself. There are two options in the application to choose from, ‘practice’ and ‘test’. When going for the ‘practice’ option, the solutions of the exercises can be immediately checked. This enables the student to set his own learning pace. It is a well-known fact that one’s learning pace is individual, and unfortunately, it is inevitable that the teacher’s teaching pace will be too fast for certain students, and too slow for others. While practicing on his own, the student does not have to take into account anyone else’s (fellow students’) learning pace, but work in his own time."

In addition, similar projects have been done at other schools, demonstrating that other teachers have found this technique useful. For example, Robin Shtulman, in her blog "Beware of the Blog," writes a proposal for a school-wide vocabulary wiki. She highlights the benefits of this project including: vocabulary building, community building across grades, friendly competition, critical thinking, community building across roles, technology skills, archive, and opportunities for kids with different learning styles. Kristian Still also discusses the use of Moodle glossary and games to help students learn vocabulary in her blog, Kristian Still's blog. She says that she edits the students' entries rather than having them vote, which may be a more time-effective strategy although it fails to provide feedback on mistakes.

The tools I chose to use for this project are Moodle Glossary and Moodle Games. I chose these tools because our school already uses Moodle so it will be familiar and easy to access. In addition, I liked that students are able to use pictures and audio to define the words as well as text.

Indicators of Success
The most obvious indicator of a successful project will be higher scores on vocabulary quizzes. This will show that the students studied more and/or had a better understanding of the vocabulary words. In addition, at the end of the session students will be asked on their program evaluations whether they enjoyed using the Moodle to learn vocabulary or not. This will indicate any change in motivation based on the use of glossary and games.

7 comments:

  1. Emily ~ Outstanding Wicked problem topic choice=8-) I loved the collaborative aspect of this project and the way you have taken the learning styles of your students into account. Just wondering ~ Will this become an ongoing dictionary that will grow, as each new class adds their vocabulary words to it? Or, will each class start a fresh new dictionary? If you plan on starting fresh with each class, will you be able to save and repurpose your Moodle Games?

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  2. Emily, I read your proposal with great interest as I feel that learning vocabulary is an important first step in learning any new subject. Too many times I see students starting a class and not knowing what the words mean so they can't figure out the content and start out confused about what the teacher, text, etc. are even talking about. I think your project could be adapted for students anywhere.

    I am not really familiar with Moodle but was wondering if students speak the words, find pictures of the words, read the words?

    You indicated that they would work on this mostly at home. Do you have a way of seeing who contributed what? Will you know if students are using this resource? Do all of your students have the technology at home to complete the assignment? Do they all have the technological skills to do the assignment?

    I am looking forward to seeing how your project comes together!

    If a student does not comprehend the meaning of a term they can't learn whatever subject they are working on. Words are the currency of communication. A good vocabulary improves all areas of communication — listening, speaking, reading and writing. When students improve their vocabulary, their academic and social confidence and competence improve, too.

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  3. Great questions!

    1) I am not really familiar with Moodle but was wondering if students speak the words, find pictures of the words, read the words?

    - In the past, students would write the word, part of speech, definition, and example sentence on a piece of paper. In Moodle, they create an online dictionary. They enter the word and can choose how to define it (text, picture, speech).

    The vocabulary words themselves come from our reading textbook. The students choose which words they'd like to learn (usually about 15) and I narrow it down to the ten I think are most useful (adroit or vapid for example are not that commonly used).

    2)You indicated that they would work on this mostly at home. Do you have a way of seeing who contributed what? Will you know if students are using this resource? Do all of your students have the technology at home to complete the assignment? Do they all have the technological skills to do the assignment?

    - I can see exactly who added which sentences and, if I really want, track each click they made within Moodle. There are obvious problems with one students doing all the work, but those existed before this as well. Having them work in pairs usually means that they split the work and check each other. I can also switch the partners each week. As to technology skills, my students are usually more tech-savvy than I am. That said, they receive Moodle training their first week of school, and I always put training videos up walking them through the steps of the assignment.

    Thanks for all these questions! I'll make sure to revise and clarify my proposal.

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  4. In response to Prof. Wright's questions, I can keep the glossary and activities from the last session up. I actually have to give the students "teacher-level" access to the glossary in order for them to be able to edit it, so the information doesn't get removed when they leave. That said, I'm not sure if I want to keep all the activities or just a few as examples. I'll try it out and see how it goes. I think if I have a particularly low-level class, I could leave the last sessions activities up and just have them study from them. A higher-level class could create new definitions or turn some of the text ones into audio or pictures. I'll see. Thanks!

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  5. Wow! I didn’t even know that Moodle had this capability. We use Moodle and this would be a great tool to help students learn chemistry vocabulary. The visual aspect of vocabulary is very important, especially when learning a new language. It would be nice if Moodle had a flash-card option for the students to use (If they do, sorry, again not fully aware of all Moodle capabilities).

    What I also really like with this project is that students will have a connection to the material, meaning the assignment will be personal for each student. Now do you know if this dictionary or glossary will carry over to other Moodle courses? So for example, if my students would develop a glossary in physical science, would those words still be visible and available to them in my chemistry class? That would be a great way to link important terms and concepts across curriculums. And will they have the ability to add additional words based on what they feel they need to be successful in learning English? Or will it be a specific set of words you provide them? This would be great for any students. Many times students will skip over difficult words when reading. This would be a great way for them to learn any words they do not know.

    You seem to be very familiar with Moodle and I look forward to learning more about what I can use in my own class from your project. Great work!

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  6. Tammie,

    Moodle definitely has a flashcard module. Just look under "add an activity."

    The glossary does not carry over to other courses; however, you can "copy/paste" elements from one course to another. http://moodle.org/mod/glossary/view.php?id=2739

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  7. I was also surprised to hear about this feature on Moodle. I have only dipped my toes in the water with Moodle, but it seems like it can do everything! How many computers do you have in your classroom, or will this mostly be done outside of class time?

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